np, i spent a bit over an hour in the game I think. I'm guessing when you built it you tested if each jump was possible and stitched them together rather than complete the whole thing from start to finish?
I found two bugs that I can remember in game, one was I think in orange where you would get caught randomly on the falling tiles. The other was where you can press space really fast and you get launched really high up.
Thanks, I know problem with yellow lvl but I had no time to fix it and jump bug I discovered yesterday, but don't know what is causing it, but thanks for feedback.
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Great game! Green level was really hard...
Thank you, the jump at the end of green level originally was even harder before update :D
The game reminded me a lot of The Impossible Game.
Did you get any inspiration from that?
No I did not :D but now I see why you say that
I guess most of the inspiration comes from super mario maker :D
why
If you are asking about design, it's because I had not much time left to finish and I was out of ideas :D
i guess im asking nobody in particular why it was so difficult, why i pushed through to the end and just generally, why?
Oh xddd
Btw thanks for donation and jesus almost 600 deaths, how much time did you spend? :D
np, i spent a bit over an hour in the game I think. I'm guessing when you built it you tested if each jump was possible and stitched them together rather than complete the whole thing from start to finish?
yes, but I was playing yesterday with my friends and I stopped on purple because I found issue and then fixed it and updated game on itch
I found two bugs that I can remember in game, one was I think in orange where you would get caught randomly on the falling tiles. The other was where you can press space really fast and you get launched really high up.
Thanks, I know problem with yellow lvl but I had no time to fix it and jump bug I discovered yesterday, but don't know what is causing it, but thanks for feedback.
Also can you trigger jump bug constantly?